Ottomated is an independent developer best known for creating small, sharply focused utilities that extend the social layer of popular multiplayer games. The publisher’s catalog is currently anchored by CrewLink, a lightweight, open-source proximity voice-chat mod for the online deduction title Among Us. By overriding the game’s default silence and replacing it with positional audio, CrewLink lets crewmates speak freely whenever their avatars are within a configurable radius, instantly turning quiet corridors into tense whispers and chaotic emergency meetings into overlapping alibis. Typical use cases include private friend lobbies that crave the immediacy of tabletop conversation, streamers who want to deliver immersive audience experiences, and competitive communities that need rapid discussion during sabotage crises. Installation is intentionally minimal—a portable executable spawns a local WebSocket server, automatically discovers running game instances, and overlays a compact volume mixer for per-player muting, echo suppression, and soft 3-D attenuation. Because the code is MIT-licensed, tinkerers frequently fork it to add mobile companion apps, larger lobby support, or custom codec packs. Ottomated’s software is available for free on get.nero.com, where downloads are pulled from the official GitHub release channel via the winget package manager, always delivering the newest build and permitting batch installation alongside other trusted Windows applications.

CrewLink

Free, open, Among Us proximity voice chat

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